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Loot System
- All encounters have a specific loot table.
- Item drops are based on random number generation and percentage chance.
- Lower-level encounters will have basic item drop potential while higher-level encounters will have more valuable sought-after item rarity drops.
Crystals of Fate will consist of limited edition quantities for specific rarities of item NFTs rare and above. These items are represented as Non-Fungible Tokens and can be freely traded by players.
Item Loot Table Encounter Drop | Rarity | Percentage % | Total Supply |
- | - | - | - |
Perojin Raider | Common | 49.34% | Unlimited |
Aspiring Mage | Common | 45.33% | Unlimited |
Ancient Soldier | Rare | 4.33% | 5000 |
Goblin Raider | Epic | 1% | 2500 |
- The above loot table is purely an example to demonstrate how loot is allocated in Crystals of Fate.
Last modified 2mo ago